In this article, I want to talk about how to take advantage of virtual world learning environment as the new employee assimilation tool, the objective is to make it easier and faster to train a huge influx of new employees — allowing them to quickly understand IBM’s policies, culture, products and services, decision-making regimens and technical skills they need to be productive, as well as build out their social networks.
- In India, IBM has begun using virtual worlds to help onboard thousands of new employees who work in geographically dispersed offices.
- In China, IBM launched a global program called Fresh Blue for interns who plan to join IBM after they graduate college in 2007.
- In China, IBM launched a program called Sales Quest to train hundreds of new salespeople on how to sell products and service in the real world in 2007.
- In US, IBM use the virtual world for former IBM employees -both retirees and those still working to mentor new hires through speed mentoring.
- “Meta-geography” - Participants can be widely distributed across geographic locales and time zones, yet share a common virtual location.
- Avatar embodiment - Enables a sense of presence, gestural communication, body language, social cues
- Software agents (bots) - Useful for orientation, guidance, explanations, demonstrations.
- Teleportation - Instantaneous movement within the virtual world, useful for structuring presentation of learning material.
- Collaborative and asynchronous communication - encourages collaborative learning.
- Collaboration and Social Networking - Mutual interdependence. Employees need each other to find answers and solve issues
Here I put 3 charts for inspiring your ideas on how to do the similar projects if your organization will put efforts on developing virtual world for active learning or development. The first chart is about Project Activities, in which some key project components have been listed and you need to take special look and come out your own workstream. The second is a land demo chart on how your ideas could intially communicated to your development or coding team. The third chart is a snapshot for how the demo Welcome Center looks like once your production version is put online.
Chart One: Project Activities

Chart 2: Land Demo

Chart 3: Demon Welcome Center

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